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Jade Constantine
Jericho Fraction The Star Fraction
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Posted - 2008.05.31 17:17:00 -
[1]
IÆd like to see a comprehensive review of moon-mining in Eve online. At present the fixed distribution model of moon minerals leads to static gameplay in 0.0 as good moons will always be good moons and it encourages alliances to bunker down and turtle to protect the good holdings and regions while caring precisely nothing about bad moons and bad regions.
Would CCP ever consider introducing erosion of minerals on moons? û a system where eventually rare moons will be ômined outö and it will be necessary to rediscover alternative sources and re-establish the POS and equipment at new locations? (Maybe rough timescale for ômining outö a fresh mineral vein would be 2-3 months)
Would CCP be prepared to randomize the process of allocating rare minerals to moons? Perhaps once a particular moon is ômined outö another source of rare minerals is allocated to another moon somewhere else in eve? (this could even be done by classes of moon, ie that the re-allocation would go to the correct class but anywhere in space) And obviously youÆd need to adjust the numbers to ensure that you factor in exploration time and instability into the number of moons needed to support current industry levels.
Would CCP be prepared to change the current fixed regional distribution models to a regional bias (weighted random chance) distribution of minerals û ôfresh ore veinsö?
(I know the original intention was to have certain types of moons in certain regions and for alliances to have to trade and cooperate to exchange these things to drive politics - but it doesnÆt work that way in practise and certain moons are isk-printing machines, other moons are largely worthless in the current model.)
Dysposium Moons = 220m isk per day. Atmospheric Gas Moons =156k isk per day.
Would CCP be prepared to shake up politics and over-stabilized borders in 0.0 by having the rare moons (that are worth mining) get mined out and get randomly respawned in other regions (that will need conquering if existing profit and supply domination is to be maintained)?
We have a suspension of disbelief issue with previously undiscovered rare mineral veins spawning in new regions obviously, but itÆs not much worse than the endless mineral production of moons in hugely industrialized sectors. What I see with the moon mineral distribution mechanics is a chance to spark real wars in 0.0 again û real conflicts aimed at fiscal domination and maintaining control of a vital resource. ItÆd also give more value to the exploration profession (actually finding respawning moons) and bring some much needed balance across the regions. ItÆs quite senseless that there are only a handful of really good regions in 0.0 and lots of bad ones.
IÆm a great believer that Eve should have the ability to provide some lucky breaks to players prepared to do the leg work and take the risks and the principle that BoB and RA could randomly lose some Dysposium Moons that respawn in the middle of Syndicate or Providence frankly makes me smile with the anticipation of virtual bloodshed. Make 0.0 exciting again! Spark wars over moon minerals and regionally-diminishing resources. Make the economic distribution system a little more dynamic and watch war and politics get more interesting û everybody wins.
Now these are very early thoughts, and a broad proposal that basically says ôCan we look at making moon mining more interesting and dynamic?ö
What do people think?
CSM Manifesto 2008 | Destroy Outposts! |

Jade Constantine
Jericho Fraction The Star Fraction
|
Posted - 2008.05.31 17:17:00 -
[2]
IÆd like to see a comprehensive review of moon-mining in Eve online. At present the fixed distribution model of moon minerals leads to static gameplay in 0.0 as good moons will always be good moons and it encourages alliances to bunker down and turtle to protect the good holdings and regions while caring precisely nothing about bad moons and bad regions.
Would CCP ever consider introducing erosion of minerals on moons? û a system where eventually rare moons will be ômined outö and it will be necessary to rediscover alternative sources and re-establish the POS and equipment at new locations? (Maybe rough timescale for ômining outö a fresh mineral vein would be 2-3 months)
Would CCP be prepared to randomize the process of allocating rare minerals to moons? Perhaps once a particular moon is ômined outö another source of rare minerals is allocated to another moon somewhere else in eve? (this could even be done by classes of moon, ie that the re-allocation would go to the correct class but anywhere in space) And obviously youÆd need to adjust the numbers to ensure that you factor in exploration time and instability into the number of moons needed to support current industry levels.
Would CCP be prepared to change the current fixed regional distribution models to a regional bias (weighted random chance) distribution of minerals û ôfresh ore veinsö?
(I know the original intention was to have certain types of moons in certain regions and for alliances to have to trade and cooperate to exchange these things to drive politics - but it doesnÆt work that way in practise and certain moons are isk-printing machines, other moons are largely worthless in the current model.)
Dysposium Moons = 220m isk per day. Atmospheric Gas Moons =156k isk per day.
Would CCP be prepared to shake up politics and over-stabilized borders in 0.0 by having the rare moons (that are worth mining) get mined out and get randomly respawned in other regions (that will need conquering if existing profit and supply domination is to be maintained)?
We have a suspension of disbelief issue with previously undiscovered rare mineral veins spawning in new regions obviously, but itÆs not much worse than the endless mineral production of moons in hugely industrialized sectors. What I see with the moon mineral distribution mechanics is a chance to spark real wars in 0.0 again û real conflicts aimed at fiscal domination and maintaining control of a vital resource. ItÆd also give more value to the exploration profession (actually finding respawning moons) and bring some much needed balance across the regions. ItÆs quite senseless that there are only a handful of really good regions in 0.0 and lots of bad ones.
IÆm a great believer that Eve should have the ability to provide some lucky breaks to players prepared to do the leg work and take the risks and the principle that BoB and RA could randomly lose some Dysposium Moons that respawn in the middle of Syndicate or Providence frankly makes me smile with the anticipation of virtual bloodshed. Make 0.0 exciting again! Spark wars over moon minerals and regionally-diminishing resources. Make the economic distribution system a little more dynamic and watch war and politics get more interesting û everybody wins.
Now these are very early thoughts, and a broad proposal that basically says ôCan we look at making moon mining more interesting and dynamic?ö
What do people think?
CSM Manifesto 2008 | Destroy Outposts! |

Jade Constantine
Jericho Fraction The Star Fraction
|
Posted - 2008.05.31 17:37:00 -
[3]
Originally by: Serenity Steele See also: Moon mineral/gas Originally by: Adeptus mecanicus
my suggestion is to make the minerals/gasses in moons possible to deplete, that it will spawn anew at a random site in eve wll make moons that has dysprosium (well the rare ones) hard to monpolize and gives any alliance a shoot of getting dibbs on one fore a given time. it also will make smaller alliances in lets say empire go to war in more frequent rate over good moon's, also it will make the bigger ones less powerfull since their cash cow's are on the move 
PS: also think that goes fore Booster/synth booster sites
Thanks Serenity - yep I missed that one. Good to link the issues.
CSM Manifesto 2008 | Destroy Outposts! |

Jade Constantine
Jericho Fraction The Star Fraction
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Posted - 2008.06.06 13:31:00 -
[4]
Yeah I'm aware my proposal is a bit rough chaps. I'd definitely like to see more ideas coming on the issue and if somebody does come up with a killer proposal that does what we want to see here then I'll be very happy to support it.
CSM Manifesto 2008 | Destroy Outposts! |
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